Senior Level Designer
Prefer a full account with a password? Sign Up to Apply
Job Description
Gameloft is looking for a Senior Level Designer to build and shape the world for our upcoming games! As a Senior Level Designer, you’ll be a pivotal figure in crafting an engaging environment that captivates players and inspires exploration. You'll collaborate closely with the Lead Designer, Art Director, and Quest Designers to create a world that is both visually appealing and functionally compelling. Your expertise and leadership will be instrumental in making our worlds an unforgettable experience.
What is means on a daily basis
• Champion the vision for a believable and immersive world, ensuring its design supports gameplay, narrative, and artistic goals.
• Drive the creation of the world terrain, landscapes, and environmental features, providing high-level direction and oversight.
• Design and implement detailed environments, including towns, dungeons, wilderness areas, and points of interest, establishing key design principles and standards.
• Apply your extensive expertise in level design principles, including flow, pacing, composition, and environmental storytelling.
• Collaborate closely with quest designers to strategically place content and ensure seamless integration within the world, providing guidance and support.
• Provide insightful, constructive feedback on level design iterations, focusing on playability, visual quality, and world immersion, and ensuring adherence to design vision.
• Effectively communicate level design concepts and technical requirements to the art and engineering teams, serving as a key point of contact.
• Generate innovative environment designs within defined technical constraints and artistic guidelines, pushing the boundaries of the world experience.
• Develop detailed level documentation, including layout maps, environmental descriptions, and design rationale, setting the standard for the team.
• Prototype and iterate on level designs, balancing exploration opportunities, combat encounters, and narrative elements, and leading the refinement process.
• Mentor and guide junior and mid-level level designers, fostering their technical skills and artistic sensibilities, and promoting best practices.
Hiring process:
• CV and Portfolio assessment;
• Screening call;
• Interview(s);
• Offer.
Requirements
Department: DESIGN
Function: Design
Experience Level: Mid-Senior Level